x. The Artifact Agent · Gallery x.

Ten props the reader can hold.

A representative gallery of artifacts produced by the Artifact Agent across one story session. Each artifact is a self-contained, interactive prop — tagged by format, visual style, and interaction pattern — and checked against recent outputs so it never repeats itself.

Plate I
my dearest —
if you are reading this, the lighthouse has not yet fallen. follow the shore east, past the old cedar, until dawn. — Elin
A letter unfolds
from Elin, keeper of the light click to open
Plate II
01 / 03
shake to develop
A polaroid develops
found inside the desk drawer click · cycles 3 photos
Plate III
Signal Array / 03 indexed · chapter II · harbor
flip ↻
field notes A compact state marker recovered from the harbor log — timestamped, cross-linked, and ready to be decoded.
1923APR · 14
A signal card flips
indexed inside the harbor log click · 3D flip
Plate IV
Side A songs for a slow return 00:00 / 03:24
A cassette plays
left inside the glovebox, unlabelled press play ▶
Plate V
TELEGRAM · URGENT № 01/04
sent 03:17 next ↗ RECEIVED
A telegram arrives
pushed under the door at dawn click for next message
Plate VI
N E S W
0marks placed
tap any spot · compass will follow
A map marked
found folded inside the telegram click to place waypoints
Plate VII
XII III VI IX
moment i of iv · 03:17
A watch winds
stopped at the hour she vanished click crown · advance time
Plate VIII
shift  +0
PHHW DW SLHU → PHHW DW SLHU
A cipher turns
a Caesar wheel hidden in the journal rotate to decode (+3)
Plate IX
The Cedar & Crane
Harbor Lounge · est. 1920
strike here
6matches remaining
A matchbook strikes
picked up at a harbor lounge click · light each match
Plate X
♩ ♪ ♫ ♬
click the key to wind
A music box opens
a lullaby she meant for him click · wind & play
Figure · the artifact agent Each plate is a stand-alone HTML/CSS prop generated from story state, tagged with a format (letter, photograph, recording, …), a visual style (worn paper, sepia, coded signal, …), and an interaction pattern (open, develop, flip, play, decode, light, wind). The Artifact Agent inspects the last six accepted props and refuses to repeat any of them.